GamerGate

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Help gaming industry to resist of blackmail and manipulation

Why do we need independent web-resources for protecting game rights

AGENDA

The main goal — forming a web of institutions of rights protection in the gaming industry
Gamers
  • game journalists depend on advertisers who use this position to "fact spinning"
  • microtransactions ruin user experience and storytelling
  • outsourcing game-testing to buyers, who receive an unfinished and unoptimized product
  • deliberately complicating unreadable purchase agreements
  • planned placement of barriers to force microtransactions ("Pay-to-Win")
  • violation of pre-order conditions
  • positive discrimination and censorship
  • cartel patterns in game industry
  • distortion of history and heritage
  • lobbying for pseudoscientific arguments
Creators
  • quasi-consulting companies:
    • impose their services, pursuing the only goals — money for their services
    • de facto do not contribute to resolving community problems
  • forcing inclusivity into storytelling destroys the authors intent
  • misrepresentation of history to suit modern outlook, destroys the independent factual basis of science, pursuing unclear goals
  • vulnerability of modders to holding copyright companies
GameDevs
  • work in constant Crunch mode:
    • contributes to the burning out of specialists,
    • does not compensate for real costs and health restoration.
  • manipulative HR methodologies:
    • undermines the mental state of workers,
    • based on “blackmail” and “extortion”.
  • monopolizing position of stores and their pricing policy
  • forced "inclusion" through blackmail of developers

PLAN

to make our own history
  1. Unite — presence and representation of audience
  2. Analysis — gathering of information and evidence basis
  3. Breakdown — presentation of structured and independent data through:
    • ratings and rankings
    • wiki-resourse
    • news channel
    • disclosure of information about dangerous and even criminal market participants
    • whitelisting
  4. Active protection of individual players, workers and companies

…please stand by

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